I will never forget the first time she took me through [Crystal Tower] along with Miz, I didn’t understand the loot system and rolled on some monk gloves she needed, FFXIV Gil all laughed about it and every day she would tell me she was going to whip my monk into shape. I never bothered to level my monk until now.We’ve seen these with crafting quests in other MMOs, where a new recipe would show up in your list and stay only until you crafted your items and turned in the quest.
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FFXIV has already shown the ability to separate recipes into various categories with the Dyes, Housing and other tabs in your Crafting Log. Adding another for FATE/quest recipes should be simple enough, though some work would be necessary to make recipes disappear when no longer applicable after the FATE/quest has ended. Adding a little variety to DoH/DoL leveling is certainly nice and all, but I know what some of you out there are thinking: why should I do this? After all, boring though it may be, grinding guildleves does work to level your Class in a timely manner (more so if you’re on the crafting side of things). We can do this in multiple ways, but let’s look at the most obvious first: Grand Company gear. As things currently stand, other than buying consumables to temporarily boost XP gain for those Classes, there are only a couple pieces of equipment of any interest to those classes, and those are generally short-lived between the rewards from your Class quests.
Just a year ago FFXIV Power Leveling was holding on for dear life. A rushed release and outdated vision resulted in a game that had almost no staying power. Thankfully, Square Enix went to work on reinventing the game, and the result speaks of their hard labor.Final Fantasy XIV producer Naoki Yoshida speaks from a unique position, both because he’s responsible for an ultra-rare triple-A MMO relaunch and because Final Fantasy XIV: A Realm Reborn debuted with — and continues to sport — a subscription model.