When you face a massive foe in your favorite game, do you wonder what went into making it? RuneScape Fire Cape has overhauled one if its earliest bosses and brought fans along for a look at the creative process in a new behind-the-scenes video.
It’s downright hard to get into any good discussion about music when, y’know, people don’t listen to it at all, but I can understand why folks have done this. Heck, I’ve done this at various points. For me, sometimes the music is far too repetitive when I’m in a zone for a really long time, so I have to turn it off to avoid going mad.
Look at movies, for example. Soundtracks often serve the role of telling the emotions of the moment and inviting the audience to come in an feel them, from fear to RuneScape Fire Cape to depression to romance. You may notice them, or you may not, but if they weren’t there, trust me, the movie would be a lot less of an engaging experience than you might think. I cannot imagine, say, Back to the Future or The Avengers without Alan Silvestri’s scores.
The finished product of the team’s efforts is a nastier looking Giant Mole with modern boss mechanics, two difficulty modes, and an instanced lair for both solo and group runs. And what boss overhaul would be complete without new loot? Once players defeat this boss, they have the chance to acquire new rewards — a mole that improves anti-dragon shields and numbing roots that remove runescape 3 gold – on top of the original items. Follow along with the revamp in the clip below.
For starters, once you start disabling music, it becomes easier to do so earlier on in successive runescape 3 gold journeys, causing you to miss out on a whole bunch of awesome tunes just because you’re making these new games pay for the repetitions of past ones.